Mareike was born in 1983 in Lemgo, to the surprise of her parents, with a pencil in her right hand. Hence her career options were quite narrow. After drawing a lot of bunnies in her childhood she got her B.A. in Media Production in 2007, followed by a diploma in Motion Design in 2011 at the Film Academy Baden-Württemberg. As a freelancer for commercial agencies she gained lots of experience as an illustrator and animator. While working in London at the animation studio “Mainframe” she had the chance to work for numerous international clients like MTV, Nickelodeon, and Disney.
Mareike is responsible for Art Direction and Character Design at → Studio Fizbin, which she co-founded in 2011. → The Inner World, their first game, won the Award for the → Best German Game 2014 (Deutscher Computerspielpreis).
Mareike loves creating visual worlds from the scratch, designing odd characters and giving lectures on finding the "Hunakel".
The pencil in her right hand luckily never disappeared.
LECTURES & WORKSHOPS
10/2009 Face2Face Conference: „Supernatural Creator 2“
04/2011 Evaluation of the study program "Motion Design" at the Hyper Island School, Stockholm (EN)
05/2012 FMX – Conference on Animation, Effects, Games and Transmedia: Studiopräsentation
03/2013 Cartoon Movie / Cartoon Games Lyon: Lecture & Business Speeddating (EN)
04/2013 Boo Games, Boosting the European Games Industry: „Highs and lows of being a Indie Games Developer“ (EN)
04/2013 ITFS – Internationales Trickfilm-Festival Stuttgart / Game Zone: „The Inner World“
08/2013 Respawn, The Gathering of Game Developers: „The Art of : The Inner World“ (EN)
09/2013 Cartoon Forum Toulouse: „The Inner World Transmedia: The TV Series“ (EN)
12/2013 Filmschau Baden Württemberg: „Story & Art in Games“
06/2014 Macromedia Hochschule Stuttgart: „Games Industry Lectures: Studio Fizbin“
07/2014 Hochschule Augsburg, Studiengang Interaktive Medien: Profilpräsentation
08/2014 Respawn, The Gathering of Game Developers: „Character Design for Games, Finding the Hunakel“ (EN)
10/2014 Cologne GameLab, Cologne University of Applied Sciences: „GameDesign vs. GameArt: Who Follows? Who Leads?“ (EN)
11/2014 Launch Conference, Innovation Campus Birmingham: „Indie Studio Showcase: Germany“ (EN)
02/2014 Workshop-Mentorin (9 – 11 & 12 – 14 Years) at Tinkertank, IMF – Interactive Media Foundation gGmbH
04/2014 Workshop beim ITFS, Internationales Trickfilm-Festival Stuttgart: „Character Design for Games, Finding the Hunakel“
07/2014 Seminar SAE Institute Stuttgart: „Digital Painting“
10/2014 SRH Heidelberg: „Traditional & Digital Animation“
12/2014 MHMK Stuttgart: „Project: Making Comics“